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The March of Directed Audio Continues: See HyperSound Monitor Glass in Action

Posted Jul 27, 2016 at 02:19 PM PDT by Brian Hoss
HyperSound Monitor Glass news

It could be a game-changer.

HyperSound continues to be a marvel, and at E3 2016, the Monitor prototype really caught fire with me (see impressions here).

What I'm going on about is HyperSound Monitor Glass. It's directed audio (can only be heard when in the beam), it is being developed to be part of a display (and not an overlay), and its power grows directly in proportion to the size of the display.

But rather than me trying once more to explain how the technology works and what it's like to hear it/see it. Turtle Beach now has an illustrative video which somewhat compares where the prototype is now.

So now imagine a 65" display with HyperSound Monitor Glass. Not only would it have something as elementary as stereo channels, it could eventually even map specific audio to precise areas of the screen. I'm saying have the dialog actually come from the characters' faces.

And being directed audio, it should only be heard by anyone in the path of the screen.

Such possibilities.

Source: Turtle Beach